Template:Spirits Feat Table
This article and other parts of wikiaoc.com provide a quick introduction to the topic. If you are looking for an in-depth guides from level 1 to 70, we can recommend Killer Guides' Age of Conan Guides. You can also take a look at our review of some of their aoc guides first.
From WikiAOC
| |
| Spirits | 0 / 5 | 0 points required | |||||||||||||||
| Improves the Blood Flow spell by increasing the damage done by the bear shaman's melee attacks for a short period of time. | |||||||||||||||||||
| |
| Spirits | 0 / 5 | 5 points required | |||||||||||||||
| Grants the bear shaman an ability which is triggered by their next melee attack and places a moderate healing effect on the priest's group members. | |||||||||||||||||||
| |
| Spirits | 0 / 5 | 5 points required | |||||||||||||||
| Enhances the Spirit of the Bear spell by increasing the amount of life gained | |||||||||||||||||||
| |
| Spirits | 0 / 3 | 10 points required | |||||||||||||||
| When the Renewal prayer is triggered it also increases the team's chance to evade attacks. | |||||||||||||||||||
| |
| Spirits | 0 / 1 | 10 points required | |||||||||||||||
| A prayer which increases the damage done by all group members. | |||||||||||||||||||
| |
| Spirits | 0 / 5 | 15 points required | |||||||||||||||
| Improves the Blood Flow spell increasing the bear shaman's melee damage. | |||||||||||||||||||
| |
| Spirits | 0 / 3 | 15 points required | |||||||||||||||
| Adds a chance of poisoning foes struck by the priest's melee attacks for a short time. | |||||||||||||||||||
| |
| Spirits | 0 / 1 | 20 points required | |||||||||||||||
| Makes all the team members immune to effects that root them to the ground, preventing movement. | |||||||||||||||||||
| |
| Spirits | 0 / 3 | 20 points required | |||||||||||||||
| Augments the effects of all the bear shamans Spirit Totem prayers. | |||||||||||||||||||
| |
| Spirits | 0 / 1 | 20 points required | |||||||||||||||
| A new manifestation, Rabies which inflicts lingering poison damage upon all nearby enemies. | |||||||||||||||||||
| |
| Spirits | 0 / 3 | 25 points required | |||||||||||||||
| Improves the Wild Energy special ability by adding a increased mana regeneration effect. | |||||||||||||||||||
| |
| Spirits | 0 / 3 | 25 points required | |||||||||||||||
| All the bear shaman's melee attacks have a chance of increasing their mana. | |||||||||||||||||||
| |
| Spirits | 0 / 1 | 25 points required | |||||||||||||||
| Drains mana from the target and shares it with the shaman's team. | |||||||||||||||||||
| |
| Spirits | 0 / 3 | 25 points required | |||||||||||||||
| Substantially increase the damage inflicted by the Rabies manifestation. | |||||||||||||||||||
| |
| Spirits | 0 / 5 | 25 points required | |||||||||||||||
| Grants the bear shaman an ability which increases the damage done by their attacks but reduces the strength of their healing spells. | |||||||||||||||||||
| |
| Spirits | 0 / 5 | 30 points required | |||||||||||||||
| Improves the Blood Flow prayer by increasing the amount of healing it does. | |||||||||||||||||||
| |
| Spirits | 0 / 5 | 30 points required | |||||||||||||||
| This spell increases the shaman's life regeneration and places a secondary effect on the target that has a chance of placing a minor healing effect on their attackers. | |||||||||||||||||||
| |
| Spirits | 0 / 3 | 35 points required | |||||||||||||||
| Continuously heals all friendly targets nearby the bear shaman. | |||||||||||||||||||
| |
| Spirits | 0 / 2 | 35 points required | |||||||||||||||
| Power Increase Affected. Increases damage and healing by 25% Ether Theft. Increases the mana gained by the Ether Theft combo. | |||||||||||||||||||
| |
| Spirits | 0 / 5 | 35 points required | |||||||||||||||
| Meta Change Affected. Modify recast time by -5 minutes Adrenaline Surge. Reduces the cast and reust time of the Adrenaline Surge special ability. | |||||||||||||||||||
| |
| Spirits | 0 / 1 | 40 points required | |||||||||||||||
| Absorbs all the damage done by the next attack against he bear shaman. | |||||||||||||||||||
| |
| Spirits | 0 / 1 | 40 points required | |||||||||||||||
| Silences all nearby foes, preventing casters from using their spells. | |||||||||||||||||||

