Template:Reanimation Feat Table
This article and other parts of wikiaoc.com provide a quick introduction to the topic. If you are looking for an in-depth guides from level 1 to 70, we can recommend Killer Guides' Age of Conan Guides. You can also take a look at our review of some of their aoc guides first.
From WikiAOC
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| Reanimation | 0 / 5 | 0 points required | |||||||||||||||
| Increases the power of the Flesh to Worms spell. | |||||||||||||||||||
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| Reanimation | 0 / 5 | 5 points required | |||||||||||||||
| Increases the damage inflicted by their undead servants. | |||||||||||||||||||
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| Reanimation | 0 / 1 | 5 points required | |||||||||||||||
| The attacks of the necromancer's undead servants are less likely to attract the ire of their victims and therefore break off from their current opponent to attack the necromancer or their servants. | |||||||||||||||||||
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| Reanimation | 0 / 5 | 5 points required | |||||||||||||||
| There is a chance the worms generated by the Flesh to Worms invocation will seek out and infect other nearby enemies. | |||||||||||||||||||
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| Reanimation | 0 / 3 | 10 points required | |||||||||||||||
| A victim afflicted by the Flesh to Worms spells also suffers increased unholy damage bonus that the Undead Minion : Corrupter can inflict with its melee attacks. | |||||||||||||||||||
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| Reanimation | 0 / 2 | 10 points required | |||||||||||||||
| Increases the chance of the Parasitic Soul Swarm spell summoning an additional undead servant. | |||||||||||||||||||
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| Reanimation | 0 / 3 | 10 points required | |||||||||||||||
| Increases the chance the necromancer's pets have to being immune to hostile magical effects. The necromancer also takes less damage from magical damage. | |||||||||||||||||||
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| Reanimation | 0 / 3 | 15 points required | |||||||||||||||
| The spells of the necromancer's Deathless Acolyte and Dread Archmage pets will make victims more vulnerable to unholy and cold damage. Additionally, a small amount of the magical damage the necromancer inflicts will be converted into healing. | |||||||||||||||||||
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| Reanimation | 0 / 3 | 15 points required | |||||||||||||||
| The necromancer's undead servant the Blighted One inflicts stamina damage as well as mana damage. | |||||||||||||||||||
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| Reanimation | 0 / 2 | 15 points required | |||||||||||||||
| Increases the power of the Blighted One's mana drain. | |||||||||||||||||||
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| Reanimation | 0 / 5 | 10 points required | |||||||||||||||
| Increases the life of all the necromancer's undead servants. This also increase the duration and reduces the cooldown of the frenzy spell. | |||||||||||||||||||
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| Reanimation | 0 / 1 | 20 points required | |||||||||||||||
| The necromancer gains the ability to summon another servant (their pet counter is raised by one) but must sacrifice a significant portion of their life. This incantation can be applied up to three times. | |||||||||||||||||||
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| Reanimation | 0 / 3 | 20 points required | |||||||||||||||
| Increase the evasion skill of all the necromancer's undead servants except the Necrotic Bomb. | |||||||||||||||||||
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| Reanimation | 0 / 1 | 20 points required | |||||||||||||||
| A channeled spell that summons grasping corpse hands from the earth, slowing movement and occasionally holding a target and rooting them to the ground. The hands inflict unholy damage and more when they hold their victim fast. | |||||||||||||||||||
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| Reanimation | 0 / 5 | 25 points required | |||||||||||||||
| Increases the damage and area of effect of the spells of the Archmagus, one of the necromancer's undead sorceror servants. | |||||||||||||||||||
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| Reanimation | 0 / 1 | 25 points required | |||||||||||||||
| When the undead minion Necrotic Bomb explodes it leaves behind a corpse that pulses nearby enemies with unholy damage. | |||||||||||||||||||
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| Reanimation | 0 / 3 | 25 points required | |||||||||||||||
| Improves the undead minion Necrotic Bomb, increasing the damage inflicted when it explodes and the area affected. | |||||||||||||||||||
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| Reanimation | 0 / 1 | 25 points required | |||||||||||||||
| The necromancer's next Undead Minion or Deathless Acorlyte is instantaneously summoned. | |||||||||||||||||||
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| Reanimation | 0 / 2 | 30 points required | |||||||||||||||
| Augments the Life Stealer, one of the necromancer's undead sorceror servants, by increasing the amount of healing the team recieves when the Life Stealer drains its victims. | |||||||||||||||||||
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| Reanimation | 0 / 2 | 30 points required | |||||||||||||||
| Augments the Harvester, one of the necromancer's undead sorceror servants, by increasing stamina and mana gained by the necromancer and their companions when the harvester drains its victims. | |||||||||||||||||||
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| Reanimation | 0 / 3 | 30 points required | |||||||||||||||
| The melee attacks of all the necromancer's undead servants reduce their opponent's offensive strength. The servants movement speed is also increased. | |||||||||||||||||||
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| Reanimation | 0 / 3 | 30 points required | |||||||||||||||
| The spells cast by the necromancers Deathless Acolytes also reduce the damage capabilities of their target. This effect can be applied repeatedly. | |||||||||||||||||||
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| Reanimation | 0 / 3 | 30 points required | |||||||||||||||
| The spells cast by the necromancer's Dread Archmagi also reduce the damage capabilities of their target. This effect can be applied repeatedly. | |||||||||||||||||||
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| Reanimation | 0 / 2 | 35 points required | |||||||||||||||
| Augments the Reaper, one of the necromancer's undead sorceror servants, by increasing the frequency and strength of their life restoration powers. | |||||||||||||||||||
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| Reanimation | 0 / 1 | 35 points required | |||||||||||||||
| By sacrificing some of their own damage capabilities they increase that of their undead servants. | |||||||||||||||||||
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| Reanimation | 0 / 1 | 35 points required | |||||||||||||||
| Removes the Shackled Heart requirement when summoning undead Dread Archmagi servants. | |||||||||||||||||||
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| Reanimation | 0 / 1 | 40 points required | |||||||||||||||
| A channeled spell that raises a short-lived but violent army of undead around the target. The raised undead die if the channelling stops. | |||||||||||||||||||
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| Reanimation | 0 / 1 | 40 points required | |||||||||||||||
| This incantation detonates any corpses within the area, inflicting unholy damage on any nearby enemies. | |||||||||||||||||||

