Priest of Mitra
From WikiAOC
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With powerful healing abilities and dedicated to Mitra, these priests are able to call upon the power of Mitra to throw back those that would confront them, keeping the Priest safe from harm.
[edit] Spells and Combos
[edit] Specialties
- Healer
- Repulse Area-of-Effect ability
- One-handed Edged weapons
- One-handed Blunt weapons
[edit] Available races
[edit] Preview
Devoting their lives to the service of their deity, the Priests of Mitra are able to draw upon immense power and wisdom. While some dedicate their lives to quiet studies and worship to Mitra, others head into the wilds of Hyboria to seek out challenges and overcome them by employing the powers and protection their deity bestow upon them.
In Age of Conan: Hyborian Adventures, the Priest of Mitra is the primary healer in any group they might join. They can mean the difference between life and death, and if the latter happens they can still bend the very rules of mortality and bring their teammates back from the land of the dead.
Far from just being the one who put bandages on your wounds, the Priest of Mitra is also an able damage dealer – especially due to their potent nuke spells. But though they do master melee combat, their skills are considerably more limited in that regard.
The Priest of Mitra proves to be a versatile class, dabbling with anything from healing to damage dealing to crowd control and buffing. Their focus naturally lies in the arts of healing, where they have an extensive toolset to draw from as they progress in level and dive deeper into Mitra's powers.
Cone healing is perhaps the Priest of Mitra’s most interesting method of healing. In Age of Conan the player can fire off a cone healing spell, such as the Shroud of Purity, that places a moderate healing effect on the caster as well as placing a powerful healing effect on all friendly targets within the cone-shaped area extruding from the player. It’s certainly powerful, but it can also be quite challenging to perform correctly for an unskilled Priest of Mitra.
Of course, the Priest of Mitra also has access to team healing spells such as the Radiance spell that heals all allies around the priest. The team heals may provide lesser effect than the cone heals; but then again, they require no targeting and will affect all teammates in a wide radius around the caster. But – less effort, less gain!
When it comes to resurrecting fallen teammates, this is an ability the player obtain as early as the tenth level when he is still nothing but a simple Priest working himself through the archetype levels to become a Priest of Mitra. As he progresses in life he will gain more potent resurrection abilities that will result in greater and greater reduction of the death penalty.
On the damage side of things, the Priest of Mitra has a few tricks up his sleeve. One of the fancier things is probably the Repulse spell that will knock enemies around the caster back and send them flying through the air while dealing a fair amount of damage to them. Then you have more target specific spells, such as the Smite and Rebuke.
In extreme times of desperation, the Priest of Mitra may turn to his deity for the ultimate support. Through the Soul of Mitra spell, the Priest will ignite in holy fire, inflicting damage to anyone in his general vicinity. It will even render him almost completely immune to physical damage! It comes at a cost, though, as the Priest himself is unable to take any action while filled with the power of Mitra.
Giving strength to his teammates and improving their odds is also paramount to the Priest of Mitra. Divine Vigor will for instance increase the maximum health of the entire group, but as with many of the Priest’s buffs, the effect is propagated from him so any teammate standing too far away from him would not get the benefits of the buff.
The Priest of Mitra is slightly disadvantaged when it comes to melee fighting, even though he masters several weapons such as one-handed edged and blunt, daggers, crossbows and thrown weapons. His lack of advanced weapon combos and mastership of only cloth and light armor (though he can wield a shield) makes him a softer target.
It is therefore important for the Priest of Mitra to keep his enemies at a distance whenever possible. By using the power of Mitra he is able to affect the minds of others around him, becoming very able at crowd control. As an example, the Eye of Judgment spell will cause enemies to flee in terror, while the Condemn spell will effectively stun enemy targets.
One of his crowd control spells, Repudiate which is gained at level seventy, will hinder enemies’ movement in an area of effect. Undead monsters and even polymorphed Lich players will suffer a secondary fear effect in addition to having their movement hindered.
Speaking of player-versus-player combat, the crowd control spells are available there as well, though targets develop immunity to those spells for a period of time to avoid being, for instance, constantly stunned.
The life of a Priest of Mitra is one of devotion to his deity. Years of study into ancient manuscripts and finding ways of channeling his deity’s powers have given control of spells that can damage the bodies of his enemies and even alter their minds. But it is the Priest’s skill in healing that sets him apart, and responsibility for the lives of others can be a heavy burden to bear.
[edit] Interview
[edit] Cone Healing
The default size of the Priest of Mitra and all other Priest cone heals is a 120 degree cone, offset 60 degrees from the center of one’s character. This cone extends 6 meters from the caster, and targets must be in line of sight of the healer at the time the heal is cast. Provided these criteria are met, the heal will be applied to any friendly targets (even ones outside the group) within the area.
We feel that this method of healing is fairly unique to the MMO genre—where single-target healing is the norm—and contributes greatly to the action-oriented nature of combat. In most games, healers are typically forced into very passive role, which really is not an option for us with Age of Conan’s combat system. Executing healing in this manner provides a clear reason for Priests to get up in the fray and experience combat first-hand.
[edit] PoM and role-playing
While one may be inclined to presume that the Priest of Mitra may be the “good” healer—especially when compared to the Tempest of Set—this assumption wouldn’t be totally correct. At their core, Priests of Mitra are a bit on the vengeful and (perhaps overly) righteous side, using religious zeal as a source of power and strength. While a Priest is often portrayed as being “nice”, Priests of Mitra are often a bit more inclined to smite their enemies with Mitra’s wrath than try to sit down and have a friendly conversation. In the end, good and evil is fairly subjective and the holy vengeance of Mitra could probably be viewed as either one—depending on the beholder, of course.
[edit] Healing to do more damage?
We are using many variations of this theme when designing the Priest of Mitra and, as such, a large number of their feats and abilities are molded around this concept. For instance, the Spiritual Feedback feat places short-term a stacking holy damage increase buff on the Priest depending on how many targets they succeed in hitting with a cone heal. There are also similar abilities which cause each tick of the Priest’s heals to provide an effect, such as returning mana and stamina to their group, or causing the Priest’s next damage spell to cost no mana.
[edit] Comparison to other healers
The simple answer to this question is that all the healers are equally capable of supporting their group if they are chosen to be the primary healer. While each healer has their own way of performing this rather important role, they are all ready and able to do so.
Due the fact that all the healers have a different style of healing, having multiple healers in the same group does have a fair bit of synergy. For instance, the Priest of Mitra has an ability called Reciprocal Healing which pulses an additional heal to all nearby teammates if they are the target of another Priest’s heal.
[edit] PoM in PVP
When looking at the Priest of Mitra’s skillset from a PvP perspective, one would probably view their large array of crowd-control techniques as a primary point of interest. Once they reach level 80, a Priest of Mitra has access to stun, fear, knockback, snare, and blind abilities—granting them a rather formidable crowd-control toolset. The time gained by proper usage of these abilities should give the Priest the ability to support their group in many ways—be it via damage or healing.
[edit] Crowd Control
The Priest of Mitra is pretty powerful indeed, especially in the crowd-control department; they do, however, lack in offensive capabilities when compared with some other classes. Additionally, when they aren’t able to rely on their crowd-control, they can be a bit vulnerable to direct attacks. That said, they can be a very formidable opponent in most situations.
[edit] Resurrection
Very similar to the healing answer, Priests of Mitra have the same resurrection capabilities as the other Priest classes. We didn’t feel that having such a core ability be specifically geared towards one class would encourage our 'similar, but different' approach with the Archetypes.
[edit] Comments
From my point of view, the Priest of Mitra is a very unique take on a healing-oriented class and offers a great deal of enjoyment when compared to the more straightforward or simplistic Priest-type classes out there. In my opinion, the combination of having to pay attention to positioning, dealing damage, and using crowd-control lends itself to a very action-oriented way of playing. All in all, I’m very happy with how the Priest of Mitra has developed and look forward to players getting a chance to see the final version of the class.
[edit] Gallery
Soul of Mitra spell |
[edit] Athlean's Blog About Priests
Q. I desire to be a healbot. Which priest is the most catered to the "support" role?
A. We intentionally have avoided anyone being a healbot, however any of the priests should fit your desire for being in a support role. Probably slightly more Priest of Mitra or Tempest of Set as opposed to the melee heavy Bear Shaman.
[edit] Spells
Smite (Rank 1)
Level: 1 Mana Cost: 35 Cooldown: 0 sec Targeting Mode: Hostile Spell Range: 20 Casting Time: 2.5 sec Attack Rating: Holy Specialization Effect: 101-200 points of holy damage Description: The priest exposes enemies before them to a tiny fraction of Lord Mitra’s power, smiting them with holy damage.
Divine Vigor (Rank 1)
Level: 3 Mana Cost: 50 Cooldown: 0 sec Targeting Mode: Friendly Personal Spell Casting Time: 5 sec Duration: 1 hr Effect: +141.9 Max Health Aura Effect: Divine Vigor (Rank 1) Duration: 1 hr Effect: +141.9 Max Health Description: The priest calls upon the strength of Mitra, increasing the maximum health of themselves and their team.
Emanation of Life (Rank 1)
Level: 5 Mana Cost: 9 Cooldown: 11 sec Targeting Mode: Friendly Personal Spell Casting Time: 2 sec Team Effect: Emanation of Life (Rank 1) Duration: 13 sec Effect over time: Heals 4 every 1 sec Description: An avatar of Mitra appears to restore the life of the priest and their companions, placing a moderate healing effect on them.
Rebuke (Rank 1)
Level: 7 Mana Cost: 14 Cooldown: 8 sec Targeting Mode: Hostile Spell Range: 18 Casting Time: 0.5 sec Attack Rating: Holy Specialization Effect: 61-120 points of holy damage Description: The priest rebukes the target in the name of Mitra, inflicting holy damage and possibly splashing nearby targets with holy damage in addition. Reincarnation (Rank 1)
Level: 10 Mana Cost: 280 Cooldown: 0 sec Targeting Mode: Friendly Ground Target Area Spell Range: 5 Casting Time: 6 sec Area of Effect: Resurrection 3 m radius Effect: Resurrect target with 10% health Description: This powerful prayer brings a single target back to life, although it only partially restores health and mana. Higher rank versions restore more health and mana. Requirement: Cannot be used in combat.
Wave of Life (Rank 1)
Level: 10 Mana Cost: 35 Cooldown: 3 sec Targeting Mode: Friendly Self Centered Area Spell Casting Time: 0.5 sec Effect: Heals 20 Effect over time: Heals 18 every 1 sec Area of Effect: Wave of Life (Rank 1) 120 degree arc, 6 m radius Duration: 20 sec Effect: Heals 72 Effect over time: Heals 40 every 1 sec Description: An avatar appears and places a strong healing effect on any of the priest’s companions standing before them and a moderate effect on the priest.
Repulse (Rank 1)
Level: 10 Mana Cost: 95 Cooldown: 15 sec Targeting Mode: Hostile Self Centered Area Spell Casting Time: 2.5 sec Attack Rating: Holy Specialization Area of Effect: Repulse (Rank 1) 6 m radius Effect: 116-230 points of holy damage Description: A burst of divine light inflicts holy damage on nearby enemies and knocks them away.
Lance of Mitra *FEAT*
Level: 10 Mana Cost: 123 Cooldown: 2.5 sec Targeting Mode: Hostile Spell Range: 18 Casting Time: 2.5 sec Attack Rating: Holy Specialization Effect: 151-299 points of holy damage Descriptions: Blasts all enemies in a column between the priest and their target with a lance of holy energy.
Radiance (Rank 1)
Level: 15 Mana Cost: 68 Cooldown: 25 sec Targeting Mode: Friendly Self Centered Area Spell Casting Time: 1.5 sec Area of Effect: Radiance (Rank 1) 8 m radius Duration: 0.1 sec Effect: Heals 322-483 Description: The priest gathers Mitra’s light to heal themselves and nearby allies. Anyone healed by this spell cannot be affected by another Radiance spell for a short time. Hand of Mitra (Rank 1)
Level: 15 Mana Cost: 66 Cooldown: 5 min Targeting Mode: Friendly Personal Spell Casting Time: 0.5 sec Duration: 4 sec Effect: -20% Magic Damage Modifier +100 Damage Deflection Description: The divine might of Mitra briefly gives their priest total immunity from all forms of damage.
Cleansing Fire *FEAT* Level: 15 Mana Cost: 99 Cooldown: 8 sec Targeting Mode: Hostile Self Centered Area Spell Casting Time: 0.5 sec Attack Rating: Holy Specialization Area of Effect: Cleansing Fire 120 degree arc, 6 m radius Effect: 128-253 points of holy damage Description: Blasts a cone of holy fire that burns enemies in front of the priest.
Emanation of Life (Rank 2)
Level: 20 Mana Cost: 20 Cooldown: 11 sec Targeting Mode: Friendly Personal Spell Casting Time: 2 sec Team Effect: Emanation of Life (Rank 2) Duration: 13 sec Effect over time: Heals 23 every 1 sec Description: An avatar of Mitra appears to restore the life of the priest and their companions, placing a moderate healing effect on them.
Imperil (Rank 1)
Level: 20 Mana Cost: 64 Cooldown: 7 sec Targeting Mode: Hostile Area Spell Range: 20 Casting Time: 2 sec Area of Effect: Imperil (Rank 1) 4 m radius Duration: 30 sec Effect: -1% Holy Invulnerability Description: This prayer calls down a pillar of divine light. All nearby enemies suffer increased damage from holy attacks. Reincarnation (Rank 2)
Level: 20 Mana Cost: 280 Cooldown: 0 sec Targeting Mode: Friendly Ground Target Area Spell Range: 10 Casting Time: 6 sec Area of Effect: Resurrection 3 m radius Effect: Resurrect target with 20% health Description: This powerful prayer brings a single target back to life, although it only partially restores health and mana. Higher rank versions restore more health and mana. Requirement: Cannot be used in combat.
Smite (Rank 2)
Level: 20 Mana Cost: 79 Cooldown: 0 sec Targeting Mode: Hostile Spell Range: 20 Casting Time: 2.5 sec Attack Rating: Holy Specialization Effect: 168-332 points of holy damage Description: The priest exposes enemies before them to a tiny fraction of Lord Mitra’s power, smiting them with holy damage.
Soothe the Soul *FEAT*
Level: 20 Mana Cost: 61 Cooldown: 5 min Targeting Mode: Hostile Spell Range: 18 Casting Time: 0.5 sec Description: The target perceives the priest as less of a threat, making them less likely to break off from their current target to attack the priest.
Clarity of Mind *FEAT*
Level: 20 Mana Cost: 0 Cooldown: 2 min Targeting Mode: Friendly Personal Spell Casting Time: 0 sec Duration: 1 hr Change: -100 Mana Cost Affected: Cleansing Fire Lance of Mitra Rebuke Repulse Smite Description: This prayer invokes clarity and purity of the spirit. The next spell cast that inflicts holy damage costs no mana to cast.
Rebuke (Rank 2)
Level: 25 Mana Cost: 36 Cooldown: 8 sec Targeting Mode: Hostile Spell Range: 18 Casting Time: 0.5 sec Attack Rating: Holy Specialization Effect: 113-224 points of holy damage Description: The priest rebukes the target in the name of Mitra, inflicting holy damage and possibly splashing nearby targets with holy damage in addition. Shielding Litany
Level: 25 Mana Cost: 37 Cooldown: 0 sec Targeting Mode: Friendly Personal Spell Casting Time: 3 sec Duration: 1 hr Effect: +26.3 Defense Rating Description: Mitra lends his divine protection to his priest, increasing defense rating.
Wave of Life (Rank 2)
Level: 25 Mana Cost: 68 Cooldown: 3 sec Targeting Mode: Friendly Self Centered Area Spell Casting Time: 0.5 sec Effect: Heals 79 Effect over time: Heals 40 every 1 sec Area of Effect: Wave of Life (Rank 2) 120 degree arc, 6 m radius Duration: 20 sec Effect: Heals 158 Effect over time: Heals 79 every 1 sec Description: An avatar appears and places a strong healing effect on any of the priest’s companions standing before them and a moderate effect on the priest.
Divine Vigor (Rank 2)
Level: 30 Mana Cost: 154 Cooldown: 0 sec Targeting Mode: Friendly Personal Spell Casting Time: 5 sec Duration: 1 hr Effect: +210.8 Max Health Aura Effect: Divine Vigor (Rank 2) Duration: 1 hr Effect: +214.3 Max Health Description: The priest calls upon the strength of Mitra, increasing the maximum health of themselves and their team.
Hand of Mitra (Rank 2)
Level: 30 Mana Cost: 206 Cooldown: 5 min Targeting Mode: Friendly Personal Spell Casting Time: 0.5 sec Duration: 6 sec Effect: -20% Magic Damage Modifier +100 Damage Deflection Description: The divine might of Mitra briefly gives their priest total immunity from all forms of damage.
Radiance (Rank 2)
Level: 30 Mana Cost: 108 Cooldown: 25 sec Targeting Mode: Friendly Self Centered Area Spell Casting Time: 1.5 sec Area of Effect: Radiance (Rank 2) 8 m radius Duration: 0.1 sec Effect: Heals 478-596 Description: The priest gathers Mitra’s light to heal themselves and nearby allies. Anyone healed by this spell cannot be affected by another Radiance spell for a short time.
Repulse (Rank 2)
Level: 30 Mana Cost: 283 Cooldown: 15 sec Targeting Mode: Hostile Self Centered Area Spell Casting Time: 2.5 sec Attack Rating: Holy Specialization Area of Effect: Repulse (Rank 2) 6 m radius Effect: 240-477 points of holy damage Description: A burst of divine light inflicts holy damage on nearby enemies and knocks them away.
Eye of Judgment (Rank 1)
Level: 30 Mana Cost: 137 Cooldown: 30 sec Targeting Mode: Hostile Spell Range: 20 Casting Time: 2 sec Duration: 3 sec Effect: Feared Description: The priest directs Mitra’s righteous gaze upon the target, causing them to flee in terror or suffer divine judgment.
Shroud of the Gods *FEAT*
Level: 30 Mana Cost: 123 Cooldown: 5 min Targeting Mode: Hostile Self Centered Area Spell Casting Time: 0.5 sec Area of Effect: Detaunt (-50%) 5 m radius Description: Cloaked in divine fury the priest intimidates nearby enemies, making them less likely to break off from their current target to attack them.
Vengeance of the Gods *FEAT*
Level: 30 Mana Cost: 123 Cooldown: 3 min Targeting Mode: Friendly Personal Spell Casting Time: 1.5 sec Duration: 30 sec Effect: +20% Magic Damage Modifier +20% Damage Multiplier Description: For a short time the priest is infused with sacred might, increasing the damage they inflict.
Light of Mitra (Rank 1) *FEAT*
Level: 30 Mana Cost: 230 Description: While active, invoking Emanation of Life or Wave of Life will apply an additional stamina and mana regeneration increase on the priest’s team. This spell cannot be run with Purification of Mitra.
Light of Mitra (Rank 2) *FEAT*
Level: 30 Mana Cost: 290 Description: While active, invoking Emanation of Life or Wave of Life will apply an additional stamina and mana regeneration increase on the priest’s team. This spell cannot be run with Purification of Mitra.
Blessing of Mitra *FEAT*
Level: 30 Mana Cost: 0 Description: The priest channels a blessing on a friendly target, reducing all damage inflicted on them and when completed the priest and their ally inflict bonus damage for a short time. Anyone affected by this spell cannot be blessed again for a short time.
Condemnation *FEAT*
Level: 30 Mana Cost: 0 Description: Channels holy damage on a target. Demons or Undead affected by the full duration of this ability will sustain heavy holy damage at the end of channeling, while minions will be instantly destroyed.
Purification of Mitra (Rank 1) *FEAT*
Level: 30 Mana Cost: 230 Description: While this prayer is active invoking Emanation of Life or Wave of Life will cost slightly more mana but trigger a burst of holy damage around the priest. This spell cannot be run with Light of Mitra.
Purification of Mitra (Rank 2) *FEAT*
Level: 30 Mana Cost: 290 Description: While this prayer is active invoking Emanation of Life or Wave of Life will cost slightly more mana but trigger a burst of holy damage around the priest. This spell cannot be run with Light of Mitra.
Mitra’s Searing Eye *FEAT*
Level: 30 Mana Cost: 0 Description: Sears enemies in a column in front of the caster with a blast of holy energy. Deals triple damage against Undead and Demons.
Devotional Prayer (Rank 1)
Level: 35 Mana Cost: 176 Cooldown: 0 sec Targeting Mode: Friendly Personal Spell Casting Time: 4 sec Duration: 4 hr Effect: +0.8 Holy Damage (ranged) +0.8 Holy Damage (melee) Aura Effect: Devotional Prayer (Rank 1) Duration: 4 hr Effect: +0.8 Holy Damage (ranged) +0.8 Holy Damage (melee) Description: This prayer instills religious zeal and blesses the weapons of those facing battle. All melee and ranged attacks do additional holy damage.
Emanation of Life (Rank 3)
Level: 35 Mana Cost: 29 Cooldown: 11 sec Targeting Mode: Friendly Personal Spell Casting Time: 2 sec Team Effect: Emanation of Life (Rank 3) Duration: 13 sec Effect over time: Heals 27 every 1 sec Description: An avatar of Mitra appears to restore the life of the priest and their companions, placing a moderate healing effect on them.
Imperil (Rank 2)
Level: 35 Mana Cost: 92 Cooldown: 7 sec Targeting Mode: Hostile Area Spell Range: 20 Casting Time: 2 sec Area of Effect: Imperil (Rank 2) 4 m radius Duration: 30 sec Effect: -2% Holy Invulnerability Description: This prayer calls down a pillar of divine light. All nearby enemies suffer increased damage from holy attacks.
Smite (Rank 3)
Level: 35 Mana Cost: 114 Cooldown: 0 sec Targeting Mode: Hostile Spell Range: 20 Casting Time: 2.5 sec Attack Rating: Holy Specialization Effect: 188-373 points of holy damage Description: The priest exposes enemies before them to a tiny fraction of Lord Mitra’s power, smiting them with holy damage.
Sustaining Faith (Rank 1)
Level: 35 Mana Cost: 0 Cooldown: 30 min Targeting Mode: Friendly Personal Spell Casting Time: 3 sec Duration: 6 sec Effect: Renews 194 points of Mana Effect over time: Renews 194 points of Mana every 1 sec Description: This prayer for sustaining faith grants a large increase to the priest’s mana regeneration rate. There is no mana cost for this prayer.
Armor of Faith (Rank 1)
Level: 40 Mana Cost: 132 Cooldown: 30 sec Targeting Mode: Friendly Personal Spell Casting Time: 3 sec Duration: 5 min Effect: +10% Slashing Invulnerability +10% Piercing Invulnerability +10% Crushing Invulnerability +10% Poison Invulnerability -49 Holy Damage (magic) -100% Unholy Invulnerability Effect over time: Removes 20 points of Mana every 5 sec Description: This divine defense grants the priest excellent protection against physical attacks but reduced resistance to unholy damage, reduced holy damage and must expend mana to sustain it.
Avert Thine Eyes (Rank 1)
Level: 40 Mana Cost: 76 Cooldown: 60 sec Targeting Mode: Hostile Spell Range: 18 Casting Time: 1.5 sec Duration: 20 sec Effect: +4.8% Miss Chance Description: This prayer blinds the target with a burst of divine light. The target suffers an increased chance to miss.
Rebuke (Rank 3)
Level: 40 Mana Cost: 51 Cooldown: 8 sec Targeting Mode: Hostile Spell Range: 18 Casting Time: 0.5 sec Attack Rating: Holy Specialization Effect: 120-238 points of holy damage Description: The priest rebukes the target in the name of Mitra, inflicting holy damage and possibly splashing nearby targets with holy damage in addition.
Wave of Life (Rank 3)
Level: 40 Mana Cost: 95 Cooldown: 3 sec Targeting Mode: Friendly Self Centered Area Spell Casting Time: 0.5 sec Effect: Heals 85 Effect over time: Heals 40 every 1 sec Area of Effect: Wave of Life (Rank 3) 120 degree arc, 6 m radius Duration: 20 sec Effect: Heals 170 Effect over time: Heals 81 every 1 sec Description: An avatar appears and places a strong healing effect on any of the priest’s companions standing before them and a moderate effect on the priest.
Divine Vigor (Rank 3)
Level: 45 Mana Cost: 218 Cooldown: 0 sec Targeting Mode: Friendly Personal Spell Casting Time: 5 sec Duration: 1 hr Effect: +? Max Health Aura Effect: Divine Vigor (Rank 3) Duration: 1 hr Effect: +? Max Health Description: The priest calls upon the strength of Mitra, increasing the maximum health of themselves and their team.
Eye of Judgment (Rank 2)
Level: 45 Mana Cost: 194 Cooldown: 30 sec Targeting Mode: Hostile Spell Range: 20 Casting Time: 2 sec Duration: ? sec Effect: Feared Description: The priest directs Mitra’s righteous gaze upon the target, causing them to flee in terror or suffer divine judgment.
Hand of Mitra (Rank 3)
Level: 45 Mana Cost: 388 Cooldown: 5 min Targeting Mode: Friendly Personal Spell Casting Time: 0.5 sec Duration: 4 sec Effect: -?% Magic Damage Modifier +? Damage Deflection Description: The divine might of Mitra briefly gives their priest total immunity from all forms of damage.
Radiance (Rank 3)
Level: 45 Mana Cost: 145 Cooldown: 25 sec Targeting Mode: Friendly Self Centered Area Spell Casting Time: 1.5 sec Area of Effect: Radiance (Rank 3) 8 m radius Duration: 0.1 sec Effect: +?% Magic Damage Modifier +?% Damage Multiplier Heals ?-? Description: The priest gathers Mitra’s light to heal themselves and nearby allies. Anyone healed by this spell cannot be affected by another Radiance spell for a short time.
Reincarnation (Rank 3)
Level: 45 Mana Cost: 545 Cooldown: 0 sec Targeting Mode: Friendly Ground Target Area Spell Range: 5 Casting Time: 6 sec Area of Effect: Resurrection 3 m radius Effect: Resurrect target with ?% health Description: This powerful prayer brings a single target back to life, although it only partially restores health and mana. Higher rank versions restore more health and mana. Requirement: Cannot be used in combat.
Repulse (Rank 3)
Level: 45 Mana Cost: 380 Cooldown: 15 sec Targeting Mode: Hostile Self Centered Area Spell Casting Time: 2.5 sec Attack Rating: Holy Specialization Area of Effect: Repulse (Rank 3) 6 m radius Effect: ?-? points of holy damage Description: A burst of divine light inflicts holy damage on nearby enemies and knocks them away.
Condemn (Rank 1)
Level: 50 Mana Cost: 160 Description: This prayer stuns the target briefly by causing them to recall every unjust deed, unkind word or sin they ever committed and suffer guilt for each and every one.
Emanation of Life (Rank 4)
Level: 50 Mana Cost: 38 Cooldown: 11 sec Targeting Mode: Friendly Personal Spell Casting Time: 2 sec Team Effect: Emanation of Life (Rank 4) Duration: 13 sec Effect over time: Heals ? every 1 sec Description: An avatar of Mitra appears to restore the life of the priest and their companions, placing a moderate healing effect on them.
Imperil (Rank 3)
Level: 50 Mana Cost: 122 Cooldown: 7 sec Targeting Mode: Hostile Area Spell Range: 20 Casting Time: 2 sec Area of Effect: Imperil (Rank 3) 4 m radius Duration 30 sec Effect: -3% Holy Invulnerability Description: This prayer calls down a pillar of divine light. All nearby enemies suffer increased damage from holy attacks.
Reciprocal Healing (Rank 1)
Level: 50 Mana Cost: 240 Description: If the priest of Mitra is in the area of the healing spell, Wave of Life invoked by another priest, a secondary minor healing effect will be placed on their companions.
Smite (Rank 4)
Level: 50 Mana Cost: 151 Cooldown: 0 sec Targeting Mode: Hostile Spell Casting Time: 2.5 sec Attack Rating: Holy Specialization Effect: ? points of holy damage Description: The priest exposes enemies before them to a tiny fraction of Lord Mitra’s power, smiting them with holy damage.
Exorcism *FEAT*
Level: 50 Mana Cost: 0 Description: Removes Fear and Charm effects from the group in addition to providing a short period of immunity.
Guardian Spirit *FEAT*
Level: 50 Mana Cost: 0 Description: Summons a guardian spirit to protect the group, inflicting moderate damage on any hostile attacking those affected. If this damage effect is not triggered by the end of the duration, a moderate heal will trigger instead.
Armor of Faith (Rank 2)
Level: 55 Mana Cost: 174 Cooldown: 30 sec Targeting Mode: Friendly Personal Spell Casting Time: 3 sec Duration: 5 min Effect: +?% Slashing Invulnerability +?% Piercing Invulnerability +?% Crushing Invulnerability +?% Poison Invulnerability -? Holy Damage (magic) -?% Unholy Invulnerability Effect over time: Removes ? points of Mana every 5 sec Description: This divine defense grants the priest excellent protection against physical attacks but reduced resistance to unholy damage, reduced holy damage and must expend mana to sustain it.
Avert Thine Eyes (Rank 2)
Level: 55 Mana Cost: 99 Cooldown: 60 sec Targeting Mode: Hostile Spell Range: 18 Casting Time: 1.5 sec Duration: 20 sec Effect: +?% Miss Chance Description: This prayer blinds the target with a burst of divine light. The target suffers an increased chance to miss.
Devotional Prayer (Rank 2)
Level: 55 Mana Cost: 260 Cooldown: 0 sec Targeting Mode: Friendly Personal Spell Casting Time: 4 sec Duration: 4 hr Effect: +? Holy Damage (ranged) +? Holy Damage (melee) Aura Effect: Devotional Prayer (Rank 2) Duration: 4 hr Effect: +? Holy Damage (ranged) +? Holy Damage (melee) Description: This prayer instills religious zeal and blesses the weapons of those facing battle. All melee and ranged attacks do additional holy damage.
Rebuke (Rank 4)
Level: 55 Mana Cost: 66 Cooldown: 8 sec Targeting Mode: Hostile Spell Range: 18 Casting Time: 0.5 sec Attack Rating: Holy Specialization Effect: ?-1? points of holy damage Description: The priest rebukes the target in the name of Mitra, inflicting holy damage and possibly splashing nearby targets with holy damage in addition.
Sustaining Faith (Rank 2)
Level: 55 Mana Cost: 0 Cooldown: 30 min Targeting Mode: Friendly Personal Spell Casting Time: 3 sec Duration: 6 sec Effect: Renews ? points of Mana Effect over time: Renews ? points of Mana every 1 sec Description: This prayer for sustaining faith grants a large increase to the priest’s mana regeneration rate. There is no mana cost for this prayer.
Wave of Life (Rank 4)
Level: 55 Mana Cost: 123 Cooldown: 3 sec Targeting Mode: Friendly Self Centered Area Spell Casting Time: 0.5 sec Effect: Heals ? Effect over time: Heals ? every 1 sec Area of Effect: Wave of Life (Rank 4) 120 degree arc, 6 m radius Duration: 20 sec Effect: Heals ? Effect over time: Heals ? every 1 sec Description: An avatar appears and places a strong healing effect on any of the priest’s companions standing before them and a moderate effect on the priest.
Divine Vigor (Rank 4)
Level: 60 Mana Cost: 286 Cooldown: 0 sec Targeting Mode: Friendly Personal Spell Casting Time: 5 sec Duration: 1 hr Effect: +? Max Health Aura Effect: Divine Vigor (Rank 4) Duration: 1 hr Effect: +? Max Health Description: The priest calls upon the strength of Mitra, increasing the maximum health of themselves and their team.
Eye of Judgment (Rank 3)
Level: 60 Mana Cost: 255 Cooldown: 30 sec Targeting Mode: Hostile Spell Range: 20 Casting Time: 2 sec Duration: ? sec Effect: Feared Description: The priest directs Mitra’s righteous gaze upon the target, causing them to flee in terror or suffer divine judgment.
Radiance (Rank 4)
Level: 60 Mana Cost: 187 Cooldown: 25 sec Targeting Mode: Friendly Self Centered Area Spell Casting Time: 1.5 sec Area of Effect: Radiance (Rank 4) 8 m radius Duration: 0.1 sec Effect: +?% Magic Damage Modifier +?% Damage Multiplier Heals ?-? Description: The priest gathers Mitra’s light to heal themselves and nearby allies. Anyone healed by this spell cannot be affected by another Radiance spell for a short time.
Repulse (Rank 4)
Level: 60 Mana Cost: 491 Cooldown: 15 sec Targeting Mode: Hostile Self Centered Area Spell Casting Time: 2.5 sec Attack Rating: Holy Specialization Area of Effect: Repulse (Rank 4) 6 m radius Effect: ?-? points of holy damage Description: A burst of divine light inflicts holy damage on nearby enemies and knocks them away.
Emanation of Life (Rank 5)
Level: 65 Mana Cost: 47 Cooldown: 11 sec Targeting Mode: Friendly Personal Spell Casting Time: 2 sec Team Effect: Emanation of Life (Rank 5) Duration: 13 sec Effect over time: Heals ? every 1 sec Description: An avatar of Mitra appears to restore the life of the priest and their companions, placing a moderate healing effect on them.
Imperil (Rank 4)
Level: 65 Mana Cost: 155 Cooldown: 7 sec Targeting Mode: Hostile Area Spell Range: 20 Casting Time: 2 sec Area of Effect: Imperil (Rank 4) 4 m radius Duration 30 sec Effect: -4% Holy Invulnerability Description: This prayer calls down a pillar of divine light. All nearby enemies suffer increased damage from holy attacks.
Reciprocal Healing (Rank 2)
Level: 65 Mana Cost: 310 Description: If the priest of Mitra is in the area of the healing spell, Wave of Life invoked by another priest, a secondary minor healing effect will be placed on their companions.
Smite (Rank 5)
Level: 65 Mana Cost: 192 Cooldown: 0 sec Targeting Mode: Hostile Spell Casting Time: 2.5 sec Attack Rating: Holy Specialization Effect: ? points of holy damage Description: The priest exposes enemies before them to a tiny fraction of Lord Mitra’s power, smiting them with holy damage.
Armor of Faith (Rank 3)
Level: 70 Mana Cost: 224 Cooldown: 30 sec Targeting Mode: Friendly Personal Spell Casting Time: 3 sec Duration: 5 min Effect: +?% Slashing Invulnerability +?% Piercing Invulnerability +?% Crushing Invulnerability +?% Poison Invulnerability -? Holy Damage (magic) -?% Unholy Invulnerability Effect over time: Removes ? points of Mana every 5 sec Description: This divine defense grants the priest excellent protection against physical attacks but reduced resistance to unholy damage, reduced holy damage and must expend mana to sustain it.
Avert Thine Eyes (Rank 3) Level: 70 Mana Cost: 122 Cooldown: 60 sec Targeting Mode: Hostile Spell Range: 18 Casting Time: 1.5 sec Duration: 20 sec Effect: +?% Miss Chance Description: This prayer blinds the target with a burst of divine light. The target suffers an increased chance to miss.
Hand of Mitra (Rank 4)
Level: 70 Mana Cost: 748 Cooldown: 5 min Targeting Mode: Friendly Personal Spell Casting Time: 0.5 sec Duration: 4 sec Effect: -?% Magic Damage Modifier +? Damage Deflection Description: The divine might of Mitra briefly gives their priest total immunity from all forms of damage.
Rebuke (Rank 5)
Level: 70 Mana Cost: 83 Cooldown: 8 sec Targeting Mode: Hostile Spell Range: 18 Casting Time: 0.5 sec Attack Rating: Holy Specialization Effect: ?-? points of holy damage Description: The priest rebukes the target in the name of Mitra, inflicting holy damage and possibly splashing nearby targets with holy damage in addition.
Reincarnation (Rank 4)
Level: 70 Mana Cost: 845 Cooldown: 0 sec Targeting Mode: Friendly Ground Target Area Spell Range: 5 Casting Time: 6 sec Area of Effect: Resurrection 3 m radius Effect: Resurrect target with ?% health Description: This powerful prayer brings a single target back to life, although it only partially restores health and mana. Higher rank versions restore more health and mana. Requirement: Cannot be used in combat.
Repudiate
Level: 70 Mana Cost: 725 Description: Enemies in the area of effect suffer movement penalties. Undead within the area also try to flee from the priest.
Wave of Life (Rank 5)
Level: 70 Mana Cost: 146 Cooldown: 3 sec Targeting Mode: Friendly Self Centered Area Spell Casting Time: 0.5 sec Effect: Heals ? Effect over time: Heals ? every 1 sec Area of Effect: Wave of Life (Rank 5) 120 degree arc, 6 m radius Duration: 20 sec Effect: Heals ? Effect over time: Heals ? every 1 sec Description: An avatar appears and places a strong healing effect on any of the priest’s companions standing before them and a moderate effect on the priest.
Holy Cleansing *FEAT*
Level: 70 Mana Cost: 155 Description: Cleanses the team with holy power, causing all unholy or poison damage inflicted on the group to be converted into healing for a short period of time. Additionally, this effect will inflict periodic holy damage on nearby enemies. The holy damage inflicted increases substantially if the target is affected by Blinding Light.
Avatar of Mitra *FEAT*
Level: 70 Mana Cost: 0 Description: Fills the area with the holy essence of Mitra, stunning all enemies in the vicinity of the priest. Undead, demons, and minions will flee in terror instead of being stunned.
Manifestation of Mitra *FEAT*
Level: 70 Mana Cost: 0 Description: Summons a spirit to aid in battle, healing all nearby teammates and augmenting their attacks with a damage bonus. It also increments soldiers’ Sadism, Furious Inspiration, or Vengeance counters.
Devotional Prayer (Rank 3)
Level: 75 Mana Cost: 360 Cooldown: 0 sec Targeting Mode: Friendly Personal Spell Casting Time: 4 sec Duration: 4 hr Effect: +? Holy Damage (ranged) +? Holy Damage (melee) Aura Effect: Devotional Prayer (Rank 3) Duration: 4 hr Effect: +? Holy Damage (ranged) +? Holy Damage (melee) Description: This prayer instills religious zeal and blesses the weapons of those facing battle. All melee and ranged attacks do additional holy damage.
Divine Vigor (Rank 5)
Level: 75 Mana Cost: 360 Cooldown: 0 sec Targeting Mode: Friendly Personal Spell Casting Time: 5 sec Duration: 1 hr Effect: +? Max Health Aura Effect: Divine Vigor (Rank 5) Duration: 1 hr Effect: +? Max Health Description: The priest calls upon the strength of Mitra, increasing the maximum health of themselves and their team.
Eye of Judgment (Rank 4)
Level: 75 Mana Cost: 321 Cooldown: 30 sec Targeting Mode: Hostile Spell Range: 20 Casting Time: 2 sec Duration: ? sec Effect: Feared Description: The priest directs Mitra’s righteous gaze upon the target, causing them to flee in terror or suffer divine judgment.
Radiance (Rank 5)
Level: 75 Mana Cost: 222 Cooldown: 25 sec Targeting Mode: Friendly Self Centered Area Spell Casting Time: 1.5 sec Area of Effect: Radiance (Rank 5) 8 m radius Duration: 0.1 sec Effect: Heals ?-? Description: The priest gathers Mitra’s light to heal themselves and nearby allies. Anyone healed by this spell cannot be affected by another Radiance spell for a short time.
Repulse (Rank 5)
Level: 75 Mana Cost: 577 Cooldown: 15 sec Targeting Mode: Hostile Self Centered Area Spell Casting Time: 2.5 sec Attack Rating: Holy Specialization Area of Effect: Repulse (Rank 5) 6 m radius Effect: ?-? points of holy damage Description: A burst of divine light inflicts holy damage on nearby enemies and knocks them away.
Sustaining Faith (Rank 3)
Level: 75 Mana Cost: 0 Cooldown: 30 min Targeting Mode: Friendly Personal Spell Casting Time: 3 sec Duration: 6 sec Effect: Renews ? points of Mana Effect over time: Renews ? points of Mana every 1 sec Description: This prayer for sustaining faith grants a large increase to the priest’s mana regeneration rate. There is no mana cost for this prayer.
Condemn (Rank 2)
Level: 80 Mana Cost: 257 Description: This prayer stuns the target briefly by causing them to recall every unjust deed, unkind word or sin they ever committed and suffer guilt for each and every one.
Emanation of Life (Rank 6)
Level: 80 Mana Cost: 54 Cooldown: 11 sec Targeting Mode: Friendly Personal Spell Casting Time: 2 sec Team Effect: Emanation of Life (Rank 6) Duration: 13 sec Effect over time: Heals ? every 1 sec Description: An avatar of Mitra appears to restore the life of the priest and their companions, placing a moderate healing effect on them.
Imperil (Rank 5)
Level: 80 Mana Cost: 172 Cooldown: 7 sec Targeting Mode: Hostile Area Spell Range: 20 Casting Time: 2 sec Area of Effect: Imperil (Rank 5) 4 m radius Duration 30 sec Effect: -5% Holy Invulnerability Description: This prayer calls down a pillar of divine light. All nearby enemies suffer increased damage from holy attacks.
Reciprocal Healing (Rank 3)
Level: 80 Mana Cost: 385 Description: If the priest of Mitra is in the area of the healing spell, Wave of Life invoked by another priest, a secondary minor healing effect will be placed on their companions.
Smite (Rank 6)
Level: 80 Mana Cost: 215 Cooldown: 0 sec Targeting Mode: Hostile Spell Range: 20 Casting Time: 2.5 sec Attack Rating: Holy Specialization Effect: ?-? points of holy damage Description: The priest exposes enemies before them to a tiny fraction of Lord Mitra’s power, smiting them with holy damage.
Soul of Mitra
Level: 80 Mana Cost: 390 Description: For a short time the priest becomes charged with holy fire inflicting holy damage to nearby enemies, shielding the priest from almost all damage and wounding enemies that strike them. However, such overwhelming might stuns the priest and drains all their mana.
Wave of Life (Rank 6)
Level: 80 Mana Cost: 161 Cooldown: 3 sec Targeting Mode: Friendly Self Centered Area Spell Casting Time: 0.5 sec Effect: Heals ? Effect over time: Heals ? every 1 sec Area of Effect: Wave of Life (Rank 6) 120 degree arc, 6 m radius Duration: 20 sec Effect: Heals ? Effect over time: Heals ? every 1 sec Description: An avatar appears and places a strong healing effect on any of the priest’s companions standing before them and a moderate effect on the priest.
Source: starlight0226 - http://forums.ageofconan.com/showthread.php?t=34833
| Archetypes | Classes |
|---|---|
| Priest | Priest of Mitra • Tempest of Set • Bear Shaman |
| Rogue | Barbarian • Assassin • Ranger |
| Soldier | Guardian • Conqueror • Dark Templar |
| Mage | Herald of Xotli • Demonologist • Necromancer |

