Dark Templar/Feats
This article and other parts of wikiaoc.com provide a quick introduction to the topic. If you are looking for an in-depth guides from level 1 to 70, we can recommend Killer Guides' Age of Conan Guides. You can also take a look at our review of some of their aoc guides first.
From WikiAOC
| Feats |
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Assassin • Barbarian • Bear Shaman • Conqueror • Dark Templar • Demonologist |
| Click on a class name to find currently known Feats pieced together from videos and AOC expositions! |
[edit] Depravity Tree
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| Depravity | 0 / 5 | 0 points required | |||||||||||||||
| Grants all the dark templar's attacks a chance of inflicting unholy damage. | |||||||||||||||||||
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| Depravity | 0 / 5 | 5 points required | |||||||||||||||
| Improves Blighted Touch, inflicting unholy damage to all nearby enemies whenever Blighted Touch is triggered. | |||||||||||||||||||
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| Depravity | 0 / 5 | 5 points required | |||||||||||||||
| Increases the rate of all mana regeneration. | |||||||||||||||||||
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| Depravity | 0 / 5 | 10 points required | |||||||||||||||
| Increases the damage done with one-handed blunt and one-handed edged weapons. | |||||||||||||||||||
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| Depravity | 0 / 3 | 10 points required | |||||||||||||||
| Improves the Blood Frenzy stance by adding a chance to convert some of the blood spilled into life for the dark templar. | |||||||||||||||||||
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| Depravity | 0 / 3 | 10 points required | |||||||||||||||
| Improves the Defensive Stance by adding a chance to steal life from anyone that strikes the Dark Templar in combat. | |||||||||||||||||||
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| Depravity | 0 / 5 | 10 points required | |||||||||||||||
| New Spell: Grants all melee attacks additional unholy damage for a short period of time. This spell requires a sacrifice of health from the dark templar. | |||||||||||||||||||
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| Depravity | 0 / 5 | 15 points required | |||||||||||||||
| Improves the damage done by the A Soul for Our Feast and Leech Life combos. | |||||||||||||||||||
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| Depravity | 0 / 2 | 15 points required | |||||||||||||||
| New Spell: A quick spell that inflicts wracking pain, slowing the target's movement speed. | |||||||||||||||||||
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| Depravity | 0 / 3 | 15 points required | |||||||||||||||
| Improves the Mystical Bane combos to inflict additional mana damage. | |||||||||||||||||||
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| Depravity | 0 / 1 | 15 points required | |||||||||||||||
| Improves the Mystical Bane combo by inflicting an equal amount of life damage in addition to mana damage. | |||||||||||||||||||
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| Depravity | 0 / 2 | 20 points required | |||||||||||||||
| You will start to inflict unholy damage to nearby foes when your sadism counter reaches 8, rather than 10. | |||||||||||||||||||
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| Depravity | 0 / 1 | 20 points required | |||||||||||||||
| Increases the chance of triggering the Sadism special ability. | |||||||||||||||||||
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| Depravity | 0 / 1 | 20 points required | |||||||||||||||
| Reduces the reuse time of all combos. | |||||||||||||||||||
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| Depravity | 0 / 1 | 20 points required | |||||||||||||||
| New Spell: Grants all melee attacks additional area of effect unholy damage for a short period of time. This spell requires a significant sacrifice of health from the dark templar. | |||||||||||||||||||
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| Depravity | 0 / 1 | 25 points required | |||||||||||||||
| New Combo: Gives the Dark Templar a new combo that briefly stuns any enemies standing in front of him. | |||||||||||||||||||
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| Depravity | 0 / 5 | 25 points required | |||||||||||||||
| Improves the Mystical Bane combos, granting the dark templar a chance of triggering a mana restoration effect on successive melee attacks. | |||||||||||||||||||
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| Depravity | 0 / 5 | 25 points required | |||||||||||||||
| Improves the damage inflicted by the Blood for Aid and Unhallowed Blight combos. | |||||||||||||||||||
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| Depravity | 0 / 1 | 30 points required | |||||||||||||||
| Increases the Dark Templar's Sadism counter whenever they or someone in their group inflicts a fatality. | |||||||||||||||||||
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| Depravity | 0 / 5 | 30 points required | |||||||||||||||
| Provides a chance of addiing to the Sadism counter whenever the dark templar takes damage. | |||||||||||||||||||
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| Depravity | 0 / 5 | 30 points required | |||||||||||||||
| Grants the dark templar an ability that empowers their next combo with additional unholy damage. | |||||||||||||||||||
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| Depravity | 0 / 1 | 30 points required | |||||||||||||||
| Improves Touch of Death by adding a chance for all foes nearby the target to suffer additional unholy damage. | |||||||||||||||||||
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| Depravity | 0 / 5 | 35 points required | |||||||||||||||
| Improves the Covenant of Vengeance spell by adding a chance of increasing the dark templar's Sadism counter when it triggers. | |||||||||||||||||||
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| Depravity | 0 / 1 | 35 points required | |||||||||||||||
| New Combo: Grants the dark templar the Mind Shatter combo that briefly stuns any enemies standing in a cone area directly in front of them. | |||||||||||||||||||
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| Corruption | 0 / 5 | 10 points required | |||||||||||||||
| Increases the damage done by the assassin's Swift Strikes combos. | |||||||||||||||||||
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| Depravity | 0 / 1 | 35 points required | |||||||||||||||
| Improves all the dark templar's combos with a chance of reducing the target's strength. | |||||||||||||||||||
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| Depravity | 0 / 1 | 35 points required | |||||||||||||||
| When the most powerful Feast of Souls combo is performed it will also summon a shadow beast that fights alongside the dark templar for a short time. | |||||||||||||||||||
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| Depravity | 0 / 1 | 40 points required | |||||||||||||||
| Improves the Feast of Souls and Leech Life combos, granting an additional effect that increases the damage inflicted by the dark templar for a short period of time. | |||||||||||||||||||
[edit] Desecration Tree
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| Desecration | 0 / 5 | 0 points required | |||||||||||||||
| Converts part of the damage inflicted by the dark templar into healing. | |||||||||||||||||||
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| Desecration | 0 / 5 | 5 points required | |||||||||||||||
| New Spell: Grants all the dark templar's attacks a chance of inflicting additional unholy damage. | |||||||||||||||||||
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| Desecration | 0 / 5 | 5 points required | |||||||||||||||
| Improves the Drain Life spell with the ability to convert some of the damage inflicted by the dark templar into stamina. | |||||||||||||||||||
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| Desecration | 0 / 5 | 10 points required | |||||||||||||||
| Increases the power of all Soul Covenant spells while wielding a talisman. | |||||||||||||||||||
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| Desecration | 0 / 5 | 10 points required | |||||||||||||||
| Your soul becomes corrupted by the power of the demonic god Gwahlur. Attacks against you have a chance of cursing the attacker to constantly feed you health, while suffering unholy damage. This effect can stack up to 3 times on an attacked. Each curse will increase the damage of all your other curses on all enemies. | |||||||||||||||||||
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| Desecration | 0 / 1 | 10 points required | |||||||||||||||
| Improves the Drain Life spell with the ability to convert some of the damage inflicted by the dark templar into mana. | |||||||||||||||||||
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| Desecration | 0 / 2 | 15 points required | |||||||||||||||
| Grants all melee attacks a chance of inflicting a lingering wound that deals unholy damage for a short time. | |||||||||||||||||||
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| Desecration | 0 / 5 | 15 points required | |||||||||||||||
| Augments the Aura of Dread Fury incantation by increasing the chance of inflicting unholy damage. The dark templar will also convert a fraction of magical damage inflicted into healing while using this incantation. | |||||||||||||||||||
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| Desecration | 0 / 1 | 15 points required | |||||||||||||||
| Improves the Covenant of War spell to inflict additional damage the closer the target is to death. | |||||||||||||||||||
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| Desecration | 0 / 5 | 15 points required | |||||||||||||||
| Enhances the Martyrdom spell by restoring mana and stamina to all team members. | |||||||||||||||||||
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| Desecration | 0 / 1 | 20 points required | |||||||||||||||
| Increases the frequency of Soul Covenant effects being triggered. | |||||||||||||||||||
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| Desecration | 0 / 1 | 20 points required | |||||||||||||||
| Adds a secondary effect to martyrdom that increases the incantation's damage. | |||||||||||||||||||
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| Desecration | 0 / 3 | 25 points required | |||||||||||||||
| Improves the Covenant of War spell by increasing its chance to trigger and lowering the damage it inflicts upon the dark templar. | |||||||||||||||||||
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| Desecration | 0 / 5 | 25 points required | |||||||||||||||
| Enhances the Aura of Infusion spell to have additional mana regeneration. | |||||||||||||||||||
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| Desecration | 0 / 2 | 25 points required | |||||||||||||||
| Grants the dark templar an ability that increases their Sadism counter but inflicts a small portion of mana damage on the dark templar. | |||||||||||||||||||
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| Desecration | 0 / 3 | 25 points required | |||||||||||||||
| New Spell: Shields the dark templar while they still have mana. While active, it converts a small amount of life damage into mana damage instead. | |||||||||||||||||||
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| Desecration | 0 / 1 | 30 points required | |||||||||||||||
| Improves the Covenant of Pestilence spell by removing the movement penalty on the dark templar. | |||||||||||||||||||
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| Desecration | 0 / 5 | 30 points required | |||||||||||||||
| Augments the Convenant of Pestilence spell by increasing the amount of damage inflicted by the spell. | |||||||||||||||||||
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| Desecration | 0 / 1 | 30 points required | |||||||||||||||
| Increases the area of effect of the Covenant of Pestilence spell. | |||||||||||||||||||
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| Desecration | 0 / 5 | 30 points required | |||||||||||||||
| Converts part of the damage inflicted by spells into life for the dark templar. | |||||||||||||||||||
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| Desecration | 0 / 2 | 30 points required | |||||||||||||||
| Improves the Soul Barrier spell by allowing the dark templar to absorb some of the mana from hostile spells striking them. | |||||||||||||||||||
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| Desecration | 0 / 1 | 35 points required | |||||||||||||||
| Enhances the Covenant of Putrescence spell, increasing the size of the area in which foes will be affected. | |||||||||||||||||||
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| Desecration | 0 / 5 | 35 points required | |||||||||||||||
| New Spell: Grants all melee attacks a chance of inflicting poision damage to all foes in the dark templar's vicinity. Only one Soul Covenant spell may be active at any time. | |||||||||||||||||||
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| Desecration | 0 / 5 | 35 points required | |||||||||||||||
| Reduces the reuse time and health drain penalty of the Blood Pact spell. | |||||||||||||||||||
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| Desecration | 0 / 5 | 35 points required | |||||||||||||||
| Augments the Covenant of Invulnerability incantation so that it also absorbs the damage of triggering blows. | |||||||||||||||||||
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| Desecration | 0 / 1 | 40 points required | |||||||||||||||
| New Spell: Summons a terrifying cloud of fear in an area around the dark templar. | |||||||||||||||||||
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| Desecration | 0 / 1 | 40 points required | |||||||||||||||
| New Combo: The dark warrior's outworld connection is so strong they can summon its power to protect themselves, absorbing damage. This shield also warps reality so enemy attacks are more likely to miss. | |||||||||||||||||||
[edit] Soldier Tree
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| Soldier | 0 / 5 | 0 points required | |||||||||||||||
| Increases the soldier's rate of life regeneration both in and out of combat. The effect is greatly increased when the soldier is out of combat. | |||||||||||||||||||
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| Soldier | 0 / 5 | 5 points required | |||||||||||||||
| Increases the soldier's elemental resistances. | |||||||||||||||||||
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| soldier | 0 / 5 | 5 points required | |||||||||||||||
| Increases the damage multiplier benefit the soldier receives while in Frenzy Stance. | |||||||||||||||||||
Each rank increases the damage bonus of Frenzy Stance by 2%. At rank 5 Frenzy Stance will add 60% damage instead of the normal 50%.
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| Soldier | 0 / 3 | 5 points required | |||||||||||||||
| Grants a special ability that increases your hate generation for a short period. | |||||||||||||||||||
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| Soldier | 0 / 1 | 5 points required | |||||||||||||||
| The soldier's derisory insults incense the target, making them attack the soldier and ignore other threats. | |||||||||||||||||||
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| Soldier | 0 / 5 | 5 points required | |||||||||||||||
| Slightly increases the invulnerability ratings benefit the soldier receives while in Defensive Stance. The effect of the benefit increases with the amount of points put into the feat. | |||||||||||||||||||
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| Soldier | 0 / 3 | 10 points required | |||||||||||||||
| The soldier has a chance of gaining a surge of health whenever they are damage by sorcery. | |||||||||||||||||||
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| Soldier | 0 / 3 | 10 points required | |||||||||||||||
| Increases the damage done by the soldier's attacks. | |||||||||||||||||||
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| Soldier | 0 / 3 | 10 points required | |||||||||||||||
| Augments the Defensive Stance with a damage shield so any enemy striking this shield takes damage. Extra feat points invested increase the damage inflicted. | |||||||||||||||||||
this feat currently does not seem to work properly.
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| Soldier | 0 / 3 | 10 points required | |||||||||||||||
| The soldier has a chance of gaining a surge of health whenever the soldier is physcailly struck in combat when he is in Defensive Stance. | |||||||||||||||||||
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| Soldier | 0 / 3 | 15 points required | |||||||||||||||
| Permanently decreases the defensive penalty incurred during Frenzy Stance. | |||||||||||||||||||
Each rank reduces the penalty to all invulnerabilities by 10%. At rank 3 the penalties to all invulnerabilities will be -70% instead of the normal -100%.
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| Soldier | 0 / 1 | 15 points required | |||||||||||||||
| This quick ability deflects half the damage inflicted by the next attack and for a short time shields the conqueror from a high amount of damage. Any enemy striking this shield takes damage. | |||||||||||||||||||
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| Soldier | 0 / 1 | 15 points required | |||||||||||||||
| The soldier prepares to counter-attack incoming blows. When in defensive stance they have a high chance of automatically retaliating against enemy attacks. | |||||||||||||||||||
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| Soldier | 0 / 3 | 15 points required | |||||||||||||||
| Adds life regeneration to soldier's Defensive Stance. | |||||||||||||||||||
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| Soldier | 0 / 1 | 20 points required | |||||||||||||||
| This special ability increases the damage done by the soldier's attacks for a short time. | |||||||||||||||||||
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| Soldier | 0 / 1 | 20 points required | |||||||||||||||
| This ability incenses any enemies in the area, making them attack the soldier and ignore other targets. | |||||||||||||||||||
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| Soldier | 0 / 1 | 20 points required | |||||||||||||||
| The will increase the range of your AoE taunt to 5 meters. | |||||||||||||||||||

