Bear Shaman/Feats

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 Feats

AssassinBarbarianBear ShamanConquerorDark TemplarDemonologist
GuardianHerald of XotliNecromancerPriest of MitraRangerTempest of Set
MagePriestRogueSoldier

Click on a class name to find currently known Feats pieced together from videos and AOC expositions!


Contents

[edit] Feat Calculator

Feat Calculator (conanarmory.com)

[edit] Spirits Tree

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Blood Warrior (edit)
Spirits 0 / 5 0 points required
Improves the Blood Flow spell by increasing the damage done by the bear shaman's melee attacks for a short period of time.
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Renewal (edit)
Spirits 0 / 5 5 points required
Grants the bear shaman an ability which is triggered by their next melee attack and places a moderate healing effect on the priest's group members.
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Improved Spirit Of The Bear (edit)
Spirits 0 / 5 5 points required
Enhances the Spirit of the Bear spell by increasing the amount of life gained
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Improved Renewal (edit)
Spirits 0 / 3 10 points required
When the Renewal prayer is triggered it also increases the team's chance to evade attacks.
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Rune Of Aggression (edit)
Spirits 0 / 1 10 points required
A prayer which increases the damage done by all group members.
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Blood Champion (edit)
Spirits 0 / 5 15 points required
Improves the Blood Flow spell increasing the bear shaman's melee damage.
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Spirit Totem Venom (edit)
Spirits 0 / 3 15 points required
Adds a chance of poisoning foes struck by the priest's melee attacks for a short time.
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Grace Of Nature (edit)
Spirits 0 / 1 20 points required
Makes all the team members immune to effects that root them to the ground, preventing movement.
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Spirit Walker (edit)
Spirits 0 / 3 20 points required
Augments the effects of all the bear shamans Spirit Totem prayers.
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Manifestation Rabies (edit)
Spirits 0 / 1 20 points required
A new manifestation, Rabies which inflicts lingering poison damage upon all nearby enemies.
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Untamed Energy (edit)
Spirits 0 / 3 25 points required
Improves the Wild Energy special ability by adding a increased mana regeneration effect.
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Wild Energy (edit)
Spirits 0 / 3 25 points required
All the bear shaman's melee attacks have a chance of increasing their mana.
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Ether Theft (edit)
Spirits 0 / 1 25 points required
Drains mana from the target and shares it with the shaman's team.
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Improved Manifestation Rabies (edit)
Spirits 0 / 3 25 points required
Substantially increase the damage inflicted by the Rabies manifestation.
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Blood Fever (edit)
Spirits 0 / 5 25 points required
Grants the bear shaman an ability which increases the damage done by their attacks but reduces the strength of their healing spells.
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Blood Healing (edit)
Spirits 0 / 5 30 points required
Improves the Blood Flow prayer by increasing the amount of healing it does.
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Claws Of Life (edit)
Spirits 0 / 5 30 points required
This spell increases the shaman's life regeneration and places a secondary effect on the target that has a chance of placing a minor healing effect on their attackers.
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Manifestation Regrowth (edit)
Spirits 0 / 3 35 points required
Continuously heals all friendly targets nearby the bear shaman.
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Improved Ether Theft (edit)
Spirits 0 / 2 35 points required
Power Increase Affected. Increases damage and healing by 25% Ether Theft. Increases the mana gained by the Ether Theft combo.
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Improved Adrenaline Surge (edit)
Spirits 0 / 5 35 points required
Meta Change Affected. Modify recast time by -5 minutes Adrenaline Surge. Reduces the cast and reust time of the Adrenaline Surge special ability.
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Iron Hide (edit)
Spirits 0 / 1 40 points required
Absorbs all the damage done by the next attack against he bear shaman.
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Booming Roar (edit)
Spirits 0 / 1 40 points required
Silences all nearby foes, preventing casters from using their spells.

[edit] Wrath Tree

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Nature'S Wrath (edit)
Wrath 0 / 5 0 points required
All of the bear shaman's attacks have a chance of triggering a secondary effect on Blood Flow, adding an extra healing effect.
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Ursine Onslaught (edit)
Wrath 0 / 5 5 points required
Increases the damage done by the Ursine Brawl combos.
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Animalistic Fury (edit)
Wrath 0 / 5 5 points required
Increases the damage done by the bear shaman's two-handed blunt weapons.
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Improved Grizzled Hide (edit)
Wrath 0 / 3 10 points required
Augments the Grizzled Hide spell by increasing the physical resistance bonuses.
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Crushed Bones (edit)
Wrath 0 / 5 10 points required
Increases the initial damage done by all Internal Bleed combos.
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Poisoned Hide (edit)
Wrath 0 / 3 15 points required
Each time a foe strikes the bear shaman in melee there is a chance of them being poisoned, which damages them for a short period of time and disorientates them so they are less likely to attack the priest.
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Ursine Roar (edit)
Wrath 0 / 3 15 points required
Targets enemies in a wide cone in front of the bear shaman and reduces the damage inflicted by their strikes for a short time.
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Crushed Organs (edit)
Wrath 0 / 3 15 points required
Increases the lingering damage done by all Internal Bleed combos.
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Battle Roar (edit)
Wrath 0 / 1 20 points required
Temporarily increases the damage inflicted by the priest and boosts the maximum life of all team mates.
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Rupture (edit)
Wrath 0 / 1 20 points required
Enhances the armor break combos to inflict more damage.
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Untamed Regeneration (edit)
Wrath 0 / 3 25 points required
Grants the priest an ability which increases their rate of life regeneration but increases the damage inflicted by enemy attacks.
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Stone Hide (edit)
Wrath 0 / 3 25 points required
Temporarily reduces the damage done to the priest by enemies attacks.
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Balance Of Nature (edit)
Wrath 0 / 5 25 points required
Augmenst Blood Flow with a chance to heal all team members whenever triggered.
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Skulk (edit)
Wrath 0 / 3 25 points required
Graints the priest an ability which makes the priest less likely to draw enemy's ire and change targets to tattack the bear shaman, but lowers the shaman's life.
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Spirits Of The Earth (edit)
Wrath 0 / 5 30 points required
When the spells Claws of Stone and Spirit Totem: Stone are both active, there is a chance when Claws of stone triggers it increases the shaman's invulnerability rating.
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Spirits Of The Debased (edit)
Wrath 0 / 5 30 points required
When the prayes of Claws of Corruption and Spirit Totem: Profane are both active, there is a chance when Claws of Corruption triggers it increases the poison and unholy damage of their attack.
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Shards Of Earth (edit)
Wrath 0 / 3 35 points required
Improves the Spirit Totem: Stone prayer by increasing the dmaage inflicted.
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Bloodthirst (edit)
Wrath 0 / 5 35 points required
Blood spilled by these savage blows heals the bear shaman and their group members.
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Claws Of The Reaper (edit)
Wrath 0 / 3 35 points required
When cast, the bear shaman's strikes have a chance of inflicting a bleeding wound and increasing the damage done by the priest's own attacks.
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Nature'S Revenge (edit)
Wrath 0 / 1 40 points required
All the bear shaman's attacks have a chance of adding to their Nature's Revenge counter. When this counter reaches ten all nearby allies will be healed.
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Bewilder (edit)
Lotus 0 / 2 25 points required
Enhances the 'Blindside' combo, causing it to drain stamina from the target.


[edit] Priest Tree

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Ether Flow (edit)
Priest 0 / 5 0 points required
Increases the priest's mana regeneration rate in and out of combat.
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Spirit Armor (edit)
Priest 0 / 5 5 points required
Protects the priest from physical damage.
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Far-Reaching Spirit (edit)
Priest 0 / 2 5 points required
Increases the range for all the priest's burst heal prayers.
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Spirit Aegis (edit)
Priest 0 / 5 5 points required
Protects the priest from hostile magic.
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Grace (edit)
Priest 0 / 3 10 points required
Passive hate reduction.
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All-Encompassing Spirit (edit)
Priest 0 / 2 10 points required
Increases the area of effect for all cone-based heals.
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Vindicator (edit)
Priest 0 / 2 15 points required
Makes soldiers not in Frenzy Stance provoke more hatred from their foes.
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Guiding Spirit (edit)
Priest 0 / 3 15 points required
Improves cone heals by reducing the reuse time between castings.
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Saintly Warrior (edit)
Priest 0 / 3 15 points required
.
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Soothe The Soul (edit)
Priest 0 / 1 15 points required
Grants the priest the ability to reduce a target's hate toward the priest, making them less likely to break off from their current target to attack the priest.
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Saintly Martyr (edit)
Priest 0 / 3 15 points required
The priest has a chance of recovering mana when damaged by hostile magic.
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Exemplar (edit)
Priest 0 / 5 20 points required
Increases the priest's melee damage and damage done by electrical and unholy spells.
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Focus (edit)
Priest 0 / 2 20 points required
Decreases the chance of the priest's prayers being interrupted.
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Healing Spirit (edit)
Priest 0 / 3 20 points required
Reduces the mana cost of all healing spells.
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Presence Of Mind (edit)
Priest 0 / 5 20 points required
Reduces the casting time of all burst healing spells.
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