Assassin/Abilities
From WikiAOC
| Abilities |
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Assassin • Barbarian • Bear Shaman • Conqueror • Dark Templar • Demonologist |
| Click on a class name to find currently known information on combos, auras and spells pieced together from videos and AOC expositions! |
Contents |
[edit] Assassin Combos
| Name | Description | Level | Attack | Stamina Cost | Cooldown | Weapon Requirement |
| Quick Jab | You stab your foe several times inflicting massive damage. | 20 | Left-Mid | 75 | 30 seconds | Dual Wield Dagger |
| Grim Corruption | In a ritual attack you make your foe more vunerable to poison or unholy damage for a limited period of time. | 29 | Mid-Upper Left | 75 | 20 seconds | Dual Wield Dagger
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| Direstrike | You inject poison into your foe making him take poison damage over time. | 24 | Mid-Upper Right | 75 | 15 seconds | Dual Wield Dagger
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| Flittering Blades | You find your foes weak spots and swiftly stab him several times. | 28 | Upper Upper Right-Mid | 75 | 15 seconds | Dual Wield Dagger
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| Flourish | You find your foes weak spots and swiftly stab him several times. | 32 | Upper Left-Mid | 75 | 18 seconds | Dual Wield Dagger |
| Lethargy | With a series of hits on nerve centers you make your foe sluggish and slow reducing his ability to fight back effectively. | 36 | Upper Right-Upper Left | 75 | 30 seconds | Dual Wield Dagger |
[edit] General Combos
| Name | Description | Level | Attack | Stamina Cost | Cooldown | Weapon Requirement |
| Brutal Onslaught | A two handed brutal onslaught that does direct damage to your foe and decreasing its hatred towards you. | 5 | Lower Right-Lower Left | 30 | 8 seconds | 2H Edge, 2H Blunt
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| Brutal Onslaught | A brutal onslaught that does direct damage to your foe and decreasing its hatred towards you. | 28 | Lower Right-Lower Left | 28 | 8 seconds | 1H Sword, Dagger, 1H Blunt, 1H Axe |
| Brazen Strike | A powerful strike that also makes your enemies hate you more. | 5 | Mid | 0 | 0 seconds | n/a
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| Crushing Assault | A two handed crushing assault that does direct damage to your foe and decreasing its hatred towards you. | 7 | Lower Left-Lower Right | 34 | 9 seconds | 2H Edge, 2H Blunt |
| Crushing Assault | A crushing assault that does direct damage to your foe and decreasing its hatred towards you. | 7 | Lower Left-Lower Right | 32 | 9 seconds | 1H Sword, Dagger, 1H Blunt, 1H Axe
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| Vicious Strike | A two handed vicious strike that does bleeding damage to your foe and decreasing its hatred towards you. | 9 | Mid-Lower Left | 39 | 12 seconds | 2H Edge, 2H Blunt |
| Vicious Strike | A vicious strike that does bleeding damage to your foe and decreasing its hatred towards you. | 9 | Mid-Lower Left | 36 | 12 seconds | 1H Sword, Dagger, 1H Blunt, 1H Axe |
| Callous Onslaught | A two handed callous onslaught that does direct damage to your foe and decreasing its hatred against you. | 12 | Mid-Upper Right | n/a | 20 seconds | 2H Edge, 2H Blunt |
| Callous Onslaught | A callous onslaught that does direct damage to your foe and decreasing its hatred against you. | 12 | Mid-Upper Right | 44 | 20 seconds | 1H Sword, Dagger, 1H Blunt, 1H Axe |
| Overwhelming Assault | A overwhelming assault that does direct damage to your foe and decreasing its hatred against you. | 13 | Lower Right-Upper Right | 52 | 11 seconds | 2H Edge, 2H Blunt |
| Overwhelming Assault | A overwhelming assault that does direct damage to your foe and decreasing its hatred against you. | 13 | Lower Right-Upper Right | 48 | 11 seconds | 1H Sword, Dagger, 1H Blunt, 1H Axe |
| Vindictive Strike | A two handed vindictive strike that does bleeding damage to your foe and decreasing its hatred against you. | 15 | Upper Left-Mid | 40 | 13 seconds | 2H Edge, 2H Blunt |
| Vindictive Strike | A vindictiive strike that does bleeding damage to your foe and decreasing its hatred against you. | 15 | Upper Left-Mid | 38 | 13 seconds | 1H Sword, Dagger, 1H Blunt, 1H Axe |
| Ruthless Onslaught | A two handed ruthless onslaught that does direct damage to your foe and decreasing its hatred against you. | 27 | Upper Left-Mid | 65 | 13 seconds | 2H Edge, 2H Blunt |
| Ruthless Onslaught | A ruthless onslaught that does direct damage to your foe and decreasing its hatred against you. | 27 | Upper Left-Mid | 60 | 13 seconds | 1H Sword, Dagger, 1H Blunt, 1H Axe |
| Ruinous Assault | A two handed ruinous assault that does direct damage to your foe and decreasing its hatred against you. | 19 | Lower Right-Mid | 69 | 13 seconds | 2H Edge, 2H Blunt |
| Ruinous Assault | A ruinous assault that does direct damage to your foe and decreasing its hatred against you. | 19 | Lower Right-Mid | 64 | 13 seconds | 1H Sword, Dagger, 1H Blunt, 1H Axe |
[edit] Assassin Feats
[edit] LOTUS TREE
Poison Blades 5 points
Grants the assassin the Poison Stance which inflicts additional poison damage to all their attacks.
Flesh Rot 5 points
When in Poison Stance the assassin's main attack has a chance of causing a poisonous wound that damages the victim for a short time. This effect can be applied up to five times.
Vile Poisons 5 points
Increases the lingering poison damage dealt by the assassin's Bleeding Strike combos.
Sabotage Armor 5 points
Grants the assassin an ability which destroys the target's directional shielding for a short time.
Deft Blades 5 points
Increases the assassin's chance to deal offhand attacks.
Flesh Necrosis 3 points
Grants the assassin an ability which consumes the lingering damage done by the Flesh Rot ability and inflicts instant poison damage.
Atrophy 5 points
Grants an ability which lowers the target's damage for a short period of time.
Accelerated 3 points
Decreases the reuse time for the assassin's Sap Spirit, Bleeding Strike, Lethargy, and Impede Lifecombos.
Light Footed 2 points
Increases resistances to movement slowing effects and abilities.
Lotus Tainted Blood 3 points
Increases all magical invulnerability ratings.
Golden Lotus Extract 1 point
Grants an ability which allows you to inhale golden lotus to heal your wounds.
Snap Kick 1 point
Grants an ability which knocks the target down with a powerful kick in addition to silencing them for a short period of time.
Cleansing Lotus 1 point
Grants an ability which allows you to remove all poison effects from yourself.
Blindside 3 points
Grants a combo which deals direct damage to the target and regenerates a small amount of the assassin's stamina.
Bewilder 2 points
Enhances the Blindside combo, causing it to drain stamina from the target.
Opportunistic Strike 1 point
The assassin's next combo starter is guaranteed to inflict critical damage.
Cat's Paw 5 points
Grants an ability which greatly increases your evasion rate for a short period of time.
Lotus Weapon 5 points
The assassin's offhand attacks have a chance of inflicting a poisonous wound that damages the victim for a short time. This effect can be applied up to five times.
Flurry Of Blows 5 points
The assassin's main-hand attacks have a chance of increasing the frequency of the assassin's offhand attacks.
Corrupted Body 3 points
Attacks with the assassin's melee weapons have a chance of lowering the targets poison invulnerability for a short time.
Arcane Backlash 3 points
Spell attacks against the assassin have a chance of lowering the damage of the caster's spells for a short time.
Lotus Overdose 1 point
Grants an ability which allows the assassin to inhale a mix of Lotus essences, bringing them to the edge of madness. Damage and stamina regeneration are significantly increases for a short period of time. After the effect expires, the assassin becomes weakened for a short period of time.
Sense Weakness 1 point
Increases the chance of inflicting a critical hit with Sap Spiriti, Bleeding Strike, Lethargy, and Impede Life combo starters.
Assassination 5 points
Increases the chance to deal offhand attacks by an increasing amount as your target is approaching death.
Kidney Shots 1 point
Grants an ability which causes the assassin's melee attacks to deal additional piercing damage and inflict a poisonous wound which damages for a short time. This effect can be applied up to three times.
Curse Of The Lotus 1 point
Grants an ability which allows you to detonate a small bomb containing a mix of lotus powders amongst your enemies. This effect will cause the targets to become confused for a short period of time, and be unable to tell the difference between friend and foe.
[edit] CORRUPTION TREE
Corrupted Blades 5 points
Grants the assassin an Unholy Stance which inflicts additional unholy damage to all their attacks. Combos performed while in this stance have a chance of generating a Soul Fragment.
Foul Corruption 5 points
Increases the lingering unholy damage dealt by the assassin's Bleeding Strike combos.
Corrupting Strikes 5 points
Grants an ability which increases offhand hit rate for a short period of time. This ability requires a Soul Fragment to use.
Unholy Strength 5 points
Increases the damage done by the assassin's Swift Strikes combos.
Soul Prison 2 points
Grants an ability which for a short time enables the assassin's melee attacks to have a chance of capturing a Soul Fragment. To trigger this effect the assassin must sacrifice a small percentage of their stamina.
Spirit Of Nightfall 3 points
Adds a small chance to capture a Soul Fragment from the damage dealt by your Unholy Stance.
Rapid Striking 3 points
Reduces the reuse time of the assassin's Swift Strike combos.
Dark Weapon 5 points
Grants a chance for the assassin's mainhand attacks to deal additional unholy damage.
Life Leech 5 points
Grants an ability that will cause your melee attacks to heal you. This effect has an additional charge for each feat point trained. This ability requires a Soul Fragment to use.
Necrotic Leech 1 point
Grants an ability that will cause enemies around you to take periodic unholy damage for a short period of time. For each target hit, your team will recover a small amount of health,mana, and stamina. This ability requires a Soul Fragment to use.
Relish In Death 1 point
Whenever your team performs a fatality, you will capture a Soul Fragment.
Vampyric Nature 1 point
Grants an ability which will cause your melee attacks to heal you for a short period of time. This ability requires a Soul Fragment to use.
Dark Inspiration 1 point
Increases the chance of inflicting a critical hit with Swift Strikes combo starters.
Dread Weapon 5 points
Grants a chance for your offhand attacks to deal additional unholy damage.
Unholy Armor 5 points
Increases your physical invulnerability ratings while in Unholy Stance.
Unholy Soul 3 points
Increases your unholy invulnerability rating while in Unholy Stance.
Seeds Of Corruption 3 points
The assassin's melee attacks have a chance of lowering the target's unholy invulnerability rating for a short period of time.
Lunge 5 points
Grants an ability which increases the damage of the assassin's next attack and guarantees it to deal offhand damage.
Death Whirlwind 5 points
Grants an ability which deals unholy damage to all targets around you. This ability requires a Soul Fragment to use.
Prediction 5 points
Increases your ability to avoid melee attacks.
Burden To Bear 3 points
Grants your melee attacks a chance to decrease the physical invulnerability ratings of your target for a short period of time. This effect will only affect targets wearing heavy armor.
Death's Gaze 5 points
Grants an ability which causes your target to see his own death in your eyes. This effect will cause the target to become stunned or feared for a short period of time. THis ability requires a Soul Fragment to use.
Soul Strike 1 point
Grants an ability which causes any physical damage caused by your next combo to be converted to unholy damage. This ability requires a Soul Fragment to use.
From The Darkness
Grants an ability which causes you to rush towards your target from the shadows, surprising them with a powerful blow.
Avatar Of Death
Grants an ability which allows you to become an Avatar of Death, increasing your damage by a significant amount for a short period of time in addition to providing immunity to fear, charm, and stun effects. This ability requires a Soul Fragment to use.
[edit] ROGUE TREE
Toughness 5 points
Increases the rogue's physical resistance rating.
Subtlety 3 points
The rogue's strikes have less chance of attracting a foe's ire, making them break off from another target and attacking the rogue.
Keen Senses 1 point
Substantially reduces the reuse time of the Search ability.
Natural Protection 5 points
Increases the rogue's elemental resistance ratings.
Acrobat 3 points
Increases the rogue's evasion rating.
Mountaineer 2 points
Improves the team's climbing ability and reduces the damage inflicted by falls to the rogue.
Swift Shadows 3 points
Increases the rogue's movement rate while they are using their stealth abilities.
Concealment 2 points
Slightly increases the stealth rating of their team.
Distraction 3 points
Reduces the hate generated by the blows of any team mates not in Defensive Stance, making it less likely for targets to break off and engage their attackers.
Wiles 1 point
Grants a special ability that makes the target less likely to break off and attack the rogue.
Ambush 1 point
If used against a minion it is instantly killed. The stealthed rogue must briefly wait before attacking.
Excellent Balance 5 points
Grants the rogue an ability which gives them a substantial chance to escape snares that slow movement and root effects that prevent movement.
Quick Recovery 1 point
The rogue instantly recovers stamina after being knocked back in melee.
Agile Mind 3 points
Grants a special ability which gives them a substantial chance to escape fear or charm effects.
Brutality 3 points
Grants the rogue a special ability which increases the chance of their team performing fatalities.
Endurance 5 points
Reduces the reuse time of the Second Wind ability.
Second Wind 1 point
Gives a short duration but substantial stamina boost. Takes a moderate amount of time to refresh.
Escape Artist 3 point
Grants the rogue an ability which gives them a substantial chance to escape snares that slow movement and root effects that prevent movement.
Trickery 1 point
Grants the rogue a special ability which confuses the target, resetting their target priorities.
Cheat The Reaper 2 points
The rogue has a slight chance of cheating death when killed, instantly restoring them. This ability takes a long time to refresh.

